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Now showing items 1-10 of 18
Architecture and urban design as influences on the communication of place and experience in graphic design
(2009-05)
Most architects and urban designers are challenged to design schemas and structures to create a particular experience and sense of place. It is through the manipulation and design of actual three-dimensional spaces that ...
Timing considerations in visual communication
(2008-05)
Viewers are surrounded by visual stimuli on a daily basis. These visuals, which may have
intriguing and/or exciting qualities, enable designers to propose effective design solutions
that could have heightened impact on ...
American Sign Language: an influence on graphic design problem-solving
(2008-05)
In American Sign Language (ASL), variables of communication such as volume, tone, emotion, and emphasis are represented through the deliberate use of these variables which include: handshape, location of the sign in proximity ...
Effective use of negative space in graphic design
(2007-06)
This thesis will investigate the potential use of effective negative space to improve the readability of text typography in graphic design. Negative space in two-dimensional design is also referred to as "white space" -- ...
Interactions between physical and virtual space
(2007-05)
Taking an in-depth look into how graphic design is used to successfully open doors to and encourage the journey through conceptual environments can provide an enhanced understanding of visual communication and visual ...
Structure of visual storytelling and graphic design
(2002-05-23)
n/a
Interplay: Dialogue of the systematic and intuitive
(2002-05-01)
This thesis focuses on the congnitive activity of graphic designers, and the aim is to help the designer think about their thought developments that formulate their actions.
Concepts of science fiction in graphic design: Concepts of science fiction applied to graphic design problem solving
(2000-05-20)
This thesis examines how the futuristic ideas in science fiction literature can be applied to graphic design. The paradigm that creates the connection between mind and emotion in science fiction, such as recurring images, ...
The Influence of format on accessibility
(1995-06-01)
The initial idea for this thesis project stems from an interest in artists'
books. Of particular interest is the way in which the physical format
of the book can be an integral part of the artistic concept.
Artists'
books ...
Experiential design
(1993-05-21)