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dc.contributor.authorGold, Steven
dc.date.accessioned2009-07-30T18:14:00Z
dc.date.available2009-07-30T18:14:00Z
dc.date.issued2005-06
dc.identifier.urihttp://hdl.handle.net/1850/10357
dc.description.abstractResearch on the internal algorithms used to model business simulations have focused on individual components of the business system. Yet the business environment is complex in nature, characterized by interdependencies and nonlinear relationships that require a systems approach if effective game design is to be achieved. In this article, a system-dynamics-basedd interactive model of a business enterprise simulation is developed consisting of 18 equations. The model draws heavily on the economic theory of the firm and the expansive body of prior research on the design of business simulations. The focus is on the linkages between the production, cost, revenues, profits, and stock market value of the firm. A working model of the recommended system is tested, and its empirical properties are discussed. It is found that to develop effective algorithms within each functional area of business, the dynamic impacts on the whole enterprise must be evaluated.en_US
dc.language.isoen_USen_US
dc.publisherACM - Simulation and Gamingen_US
dc.relation.ispartofseriesVol. 36en_US
dc.relation.ispartofseriesIssue 2en_US
dc.subjectAlgorithmen_US
dc.subjectComputeren_US
dc.subjectDesignen_US
dc.subjectModelen_US
dc.subjectSimulationen_US
dc.subjectSystemen_US
dc.titleSystem-dynamics-based modeling of business simulation algorithmsen_US
dc.typeArticleen_US
dc.identifier.urlhttp://dx.doi.org/10.1177/1046878104272433


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