Now showing items 1-10 of 2071
Favecity: a visual exploration of city travel information
Web 2.0 provides a great environment for interactive information sharing and collaboration. We are no longer to receive information passively. On the contrary, everyone can contribute content and share personal experiences. ...
Design for invisibility: designing a placing system through the study of user-object relationships in everyday life
The world we live in is a place where people are influenced by designed objects, often without noticing their presence or the fact that they have been designed at all. Although these objects are taken for granted their ...
Dreams are a nightly phenomenon that everyone experiences. They are full of vivid imagery, imagination, and emotion. Using dreams as a rich source of inspiration I created wooden objects and furniture for the bedroom, the ...
Extending the body: a niche design for seamstresses
As consumers, we are faced with a glut of products, the source of which we are dimly aware. Being unaware of the source of products, we are also unaware of the conditions under which they are produced. Designers often have ...
Chascript: A Chinese interactive typographic drawing application
Chinese characters have a complex beauty as well as individual meanings. People, like artists and designers, are often drawn to this. But it is not easy for non-Chinese people to use these characters to design. This ...
(RIT: College of Imaging Arts and Sciences, 2009-11)
Eganwo: the graphic novel’s escape to digital media
Comics are beginning to rise in popularity today, but there is still a significant portion of society that rejects comics as an art form. The main objective of this project was to develop a product for the comic book ...
(RIT: College of Imaging Arts and Sciences, 2009-10)
This month’s eReview is an overview of the new book Personalization: Data-Driven Print and Internet Communications by Center Director Dr. Patricia Sorce. "The premise of this book is that marketing firms can improve the ...
Hide & seek: objects of meaning
This thesis project is to design a philosophy to create mindfulness in the user of an object. To exemplify the philosophy, the secondary goal is to design objects with these attributes. Objects that encourage mindfulness ...
(Printing Industry Center, 2009-09)