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Now showing items 1-10 of 10
A multi-user network game for learning English
(2002-12-12)
As the era changed, education programs have developed tremendously and there are more people who seek for a new way to study easier. A game is one way to learn new skills; Network games especially can be used most effectively ...
See a new movie: Concepts of the future movie theater
(2002-08)
This thesis itself is designed to be a 'DVD movie' style game, and the movie genre is
documentary. The subject matter is my graduate classmates in the Computer Graphics
Design department. The target audience of this ...
Found sound: Music from non-traditional sourttce
(2002-07)
To produce original music made from unrelated, random sounds I record myself. Sounds will be altered, dissected, multiplied, and reassembled to create something new. This exploration will encourage people to not only listen ...
Structure of visual storytelling and graphic design
(2002-05-23)
n/a
Experiencing discovery: Designing for visual delight
(2002-05-15)
n/a
Present absence: The Visible and invisible in graphic design
(2002-05-15)
N/A
Medical information design: Empowering the patient
(2002-05)
The goals of this project revolve aound the development of a cancer information source book that will provide an accessible resource for cancer patients upon or soon after diagnosis.
Interplay: Dialogue of the systematic and intuitive
(2002-05-01)
This thesis focuses on the congnitive activity of graphic designers, and the aim is to help the designer think about their thought developments that formulate their actions.
Visual propaganda in editorial design
(2002-05-01)
The focus of this investigation is to determine how graphic design decision making can influence the understanding of information in news magazine articles ... this thesis will identify specific visual elements and show ...