dc.contributor.advisor | Suits, David | |
dc.contributor.advisor | Oyzon, Elouise | |
dc.contributor.author | Teeraprasert, Nawarat | |
dc.date.accessioned | 2012-01-30T20:56:22Z | |
dc.date.available | 2012-01-30T20:56:22Z | |
dc.date.issued | 2000-05-20 | |
dc.identifier.uri | http://hdl.handle.net/1850/14623 | |
dc.description.abstract | This thesis examines how the futuristic ideas in science fiction literature can be applied to graphic design. The paradigm that creates the connection between mind and emotion in science fiction, such as recurring images, pattern, space and time can be described as signifiers, the triggers of imagination, which can also function in graphic design as object orientation. By combining elements and models within science fiction systems with the theory of perception, a new approach to graphic design problem solving will be created. | en_US |
dc.language.iso | en_US | en_US |
dc.relation | RIT Scholars content from RIT Digital Media Library has moved from http://ritdml.rit.edu/handle/1850/14623 to RIT Scholar Works http://scholarworks.rit.edu/theses/6316, please update your feeds & links! | |
dc.subject | Graphic design | en_US |
dc.subject | Science fiction | en_US |
dc.subject.lcc | NC1000 .T437 2000 | |
dc.subject.lcsh | Graphic arts--Technique | en_US |
dc.subject.lcsh | Commercial art--Technique | en_US |
dc.subject.lcsh | Graphic arts--Psychological aspects | en_US |
dc.subject.lcsh | Science fiction--History and criticism--Theory, etc | en_US |
dc.title | Concepts of science fiction in graphic design: Concepts of science fiction applied to graphic design problem solving | en_US |
dc.type | Thesis | en_US |
dc.description.college | College of Imaging Arts and Sciences | en_US |
dc.description.department | School of Design | en_US |