Elements and principles: Experiencing design principles through interactivity
Abstract
A designer is a practical person who confronts visual assignments with a
process of visual creation. The creative process is used to solve practical
problems that occur in any design assignment. However, before one is
ready to solve any problem, one must understand the depth and range
of their design language. If one's understanding of design is limited, then
the range of possible solutions to a problem will be limited.
My thesis aims to broaden and enrich a vocabulary of design through
the study of its essential elements and principles. If we familiarize
ourselves with a multitude of books, we know that there are numerous
ways to interpret the meaning of them. My own interpretation, rather
than reading in a book, appears differently in the form of a CD-ROM that
can illustrate through animation and mouse interaction, or called
self-experiencing. Accordingly, It can enhance the involvement and
experience of the material, thus making the learning more enjoyable
and stimulating.
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