dc.contributor.author | Babcock, Jason | en_US |
dc.contributor.author | Pelz, Jeff | en_US |
dc.date.accessioned | 2006-12-18T17:12:01Z | en_US |
dc.date.available | 2006-12-18T17:12:01Z | en_US |
dc.date.issued | 2004 | en_US |
dc.identifier.citation | Proceedings of the 2004 symposium on Eye tracking research & applications (2004) 109-114 | en_US |
dc.identifier.isbn | 1-58113-825-3 | en_US |
dc.identifier.uri | http://hdl.handle.net/1850/3075 | en_US |
dc.description.abstract | Eyetracking systems that use video-based cameras to monitor the
eye and scene can be made significantly smaller thanks to tiny
micro-lens video cameras. Pupil detection algorithms are
generally implemented in hardware, allowing for real-time
eyetracking. However, it is likely that real-time eyetracking will
soon be fully accomplished in software alone. This paper
encourages an “open-source” approach to eyetracking by
providing practical tips on building a lightweight eyetracker from
commercially available micro-lens cameras and other parts. While
the headgear described here can be used with any dark-pupil
eyetracking controller, it also opens the door to open-source
software solutions that could be developed by the eyetracking and
image-processing communities. Such systems could be optimized
without concern for real-time performance because the systems
could be run offline. | en_US |
dc.description.sponsorship | SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques | en_US |
dc.format.extent | 3193345 bytes | en_US |
dc.format.mimetype | application/pdf | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Association for Computing Machinery | en_US |
dc.subject | Eyetracking | en_US |
dc.subject | Headgear | en_US |
dc.subject | Lightweight | en_US |
dc.subject | Wearable | en_US |
dc.title | Building a lightweight eyetracking headgear | en_US |
dc.type | Proceedings | en_US |
dc.identifier.url | http://doi.acm.org/10.1145/968363.968386 | |