Interactions between physical and virtual space
dc.contributor.advisor | Beardslee, Deborah | en_US |
dc.contributor.advisor | Bitterman, Alex | en_US |
dc.contributor.advisor | Jocobs, Stephen | en_US |
dc.contributor.author | Hsu, Carolyn | en_US |
dc.date.accessioned | 2007-09-24T22:56:47Z | en_US |
dc.date.available | 2007-09-24T22:56:47Z | en_US |
dc.date.issued | 2007-05 | en_US |
dc.identifier.uri | http://hdl.handle.net/1850/4843 | en_US |
dc.description.abstract | Taking an in-depth look into how graphic design is used to successfully open doors to and encourage the journey through conceptual environments can provide an enhanced understanding of visual communication and visual perception in virtual spaces. This may lead to the creation of improved strategies for navigating through virtual environments, helping to create a system that will more closely reflect wayfinding and navigation in the physical world. Aspects of the study will include the visual translation of time, space, motion, and emotion through conceptual, spatial, and color considerations. Furthermore, understanding visual coding and other navigational aspects will involve the study of information design, specifically wayfinding and mapping. Comparisons will be drawn between urban design and the planning of a real city environment, and that of an imaginary city or society. A survey and analysis of board and video game designs, as well as their influences and relationships, will be included in the discussion. | en_US |
dc.language.iso | en_US | en_US |
dc.relation | RIT Scholars content from RIT Digital Media Library has moved from http://ritdml.rit.edu/handle/1850/4843 to RIT Scholar Works http://scholarworks.rit.edu/theses/4739, please update your feeds & links! | |
dc.subject | Digital mapping | en_US |
dc.subject | Environment design | en_US |
dc.subject | Game design | en_US |
dc.subject | Physical space | en_US |
dc.subject | Virtual space | en_US |
dc.subject.lcc | NC1000 .H78 2007 | en_US |
dc.subject.lcsh | Graphic arts--Technique | en_US |
dc.subject.lcsh | Visual communication | en_US |
dc.subject.lcsh | Video games--Design | en_US |
dc.subject.lcsh | Board games--Design | en_US |
dc.title | Interactions between physical and virtual space | en_US |
dc.type | Thesis | en_US |
dc.description.college | College of Imaging Arts and Sciences | en_US |
dc.description.department | School of Design | en_US |