Now showing items 1-20 of 34

    • The Blanket: Play for social and creative development 

      Zagarra, Monica (2012-11-10)
      Seeing that many educational toys available today are focusing too much on the toy itself and not the play possibilities it generates, this thesis attempts to put the importance back on the activity of play. It proposes ...
    • Bruce, the multi-function robot 

      Stewart, Terence (2012-11)
      In our daily life. It has becoming really busy, perhaps more than ever. And trying to do thing at personal time is nearly impossible. You would need an extra person to assist doing things you won't have time for. Big issue ...
    • A Cart, a box, a GPS: A Luggage cart and a clip style information device design from the view of universal design 

      Kim, Sunyoung Stephanie (2013-03-14)
      The existing design of the airport luggage cart, which is intended to help travelers carry multiples pieces of luggage, has some issues. Also, the travelers sometimes are challenged to get information or to communicate ...
    • Cinch furniture system 

      Barnhart, Betsy (2012-11-05)
      This thesis explores solutions to the problem young adults face when relocating on a budget. The target age range of 20 to 30 year-olds face multiple hurdles when it comes to their nomadic existence. On average this age ...
    • Classroom habitat: Natural system of movement 

      Turner, Sandra (2012-02-27)
      With all the new technology in today's world, we are hard pressed to find a "sense of wonder and awe" unless it is plugged into a wall. As Jonathan Chapman describes in his book, Emotionally Durable Design; "Modern products ...
    • The Colorfood system 

      Monkowski, Mary (2003-02-01)
      N/A
    • Creating current 

      Harrington, Jesse (2011-04-29)
      What if we could bring education to the masses explaining how to develop a particular product without having to mass produce the actual product? The pursuit of creating knowledge economies using power on demand as an idea ...
    • Design for invisibility: designing a placing system through the study of user-object relationships in everyday life 

      Song, Gahyung (2009-11-23)
      The world we live in is a place where people are influenced by designed objects, often without noticing their presence or the fact that they have been designed at all. Although these objects are taken for granted their ...
    • Design for long distance relationships 

      An, Chen (2013-04-01)
      Does holding on to the mantra "distance makes the heart grow fonder" begin to give you some doubts? If you are troubled by your long distance relationship, you are not alone. According to Ezinearticles.com, "an estimated ...
    • Designing for situations of elevated stress 

      Kim, Minsoo (2008-03)
      This graduate thesis project examined the importance of information design in the context of problems where stressful situations can compromise the function of design solutions to communicate messages clearly and effectively.
    • Development of a series of experiences to help students evaluate their aptitudes for the study and practice of industrial design 

      Skaggs, Paul (2002-05-25)
      In this thesis, author tries to discover and define the aptitudes that are desirable for industrial designers, and explore ways to allow the students to experience and realize what these aptitudes are in order to help the ...
    • Domestic chair 

      Hsu, Wei-Mien (2004-01-01)
      N/A
    • Extending the body: a niche design for seamstresses 

      McKean, Brandon (2009-11-19)
      As consumers, we are faced with a glut of products, the source of which we are dimly aware. Being unaware of the source of products, we are also unaware of the conditions under which they are produced. Designers often have ...
    • Form and visual cues: A Workshop for graduate design students 

      Campbell, William (2010-07-19)
      Product development timelines are shrinking and simultaneously, products are becoming more complicated. Designers have little time to allow products to iteratively evolve into their most intuitive forms. The result for the ...
    • Fun-cleaning system: To teach children to establish the habit of sharing housework 

      Lin, Tsaiwei (2012-05)
      This project originated with a single question: Why do many young adults today lack basic life skills? This question came to mind when I noticed that most of my college friends are clueless about how to do the laundry or ...
    • Hide & seek: objects of meaning 

      Chidiac, Amy Maguire (2009-09-28)
      This thesis project is to design a philosophy to create mindfulness in the user of an object. To exemplify the philosophy, the secondary goal is to design objects with these attributes. Objects that encourage mindfulness ...
    • Human powered production tool for the renewable material, bamboo 

      Kinariwala, Rashmi (2010-07-12)
      Sustainable design in a simple manner usually involves the impact of the things we design - their manufacturing process, time of use, and final disposal - on the earth's environment. In India, I was exposed to a different ...
    • Integrating site-specific environmental graphic design within an urban context 

      Wagle, Sanjyot (2013-03-04)
      There are opportunities for environmental graphic design solutions that can enable urban residents to grasp information faster, reach destinations sooner and foster memorable experiences. In the daily negotiation of city ...
    • Localized manufacturing and the future of products 

      Englert, Rob (2008)
      This paper proposes a new approach to manufacturing products: one that is environmentally friendly, ethically sound and economically viable. Localized manufacturing, and more specifically, Retail Manufacturing (RM) is the ...