Designing compelling interfaces: an exploration of the artist book and how its unique interactive experience can influence the graphical user interface.
Abstract
Traditional art forms have contributed greatly to the interactive design industry and many designers still
gain inspiration from painting, carving, weaving, photography, and other various arts. The artist book,
which is a fairly new art form, is a mixture of old and new concepts but different from other art forms
in that part of the viewer’s experience is made up by physically interacting with the book. To draw a
modern day comparison, this interaction of the viewer to the book, is similar to the interaction of a user
to a flash site.
The goal of this interactive project is to compare two art forms, the artist book to the flash site, and from
said comparison, gain insight and inspiration from the user’s experience of the two. By first interacting
with the artists’ books that I have created, and then through exploration of the flash site that emulates
them, users will have the chance to compare the two experiences and decide which is more compelling.
Exploring an artist book will give users a glimpse of a unique type of communication. In an age
where computers, television, and books are the main avenue of information, the online artist book is a
refreshing and intimate way of connecting people to ideas and allowing them to also experience those
ideas.
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