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Now showing items 31-40 of 102
Interplay: Dialogue of the systematic and intuitive
(2002-05-01)
This thesis focuses on the congnitive activity of graphic designers, and the aim is to help the designer think about their thought developments that formulate their actions.
Visual propaganda in editorial design
(2002-05-01)
The focus of this investigation is to determine how graphic design decision making can influence the understanding of information in news magazine articles ... this thesis will identify specific visual elements and show ...
Design history and the human experience
(2001-05-16)
This thesis, Design History and the Human Experience,
is a course which offers a new approach to teaching design
history by presenting the material through a historical/popular
culture lens. The research and content ...
Art, architecture and graphic design
(2001-05-08)
n/a
Visual syntax and intelligence
(2001-05)
This thesis project is concerned with the role that graphic
designers have in making learning materials more effective.
It is focused on the need for instructional materials to reflect
current advances in cognitive ...
Creating the consumer: Credit cards & the role of design & advertising
(2001-05)
The ideas and messages we as image makers communicate have a potential
to reach millions of people, and as professionals we need to be aware of
both the positive and negative consequences of the work we do. What are
we ...
Design for public service
(2001-05)
This thesis is aimed to use graphic design to increase volunteerism and aid in the alleviation of homelessness in Rochester, N.Y.
Graphic design & ubiquitous graphic user interfaces; The Third Wave of Computing
(2001-05)
Graphic design is an integral component of user interface design.
Ubiquitous computing is the a form of computing that is "everywhere
all the time" through technology advances in hardware, software, and
communication ...